I need to start out this review with a disclaimer. I was part of the beta testing team for this app. I have to say that the development team was amazing. My review is quite positive, but that is due to the work of the development team and their willingness to take into account my suggestions with each update of the app before release into the app store. Thanks to Artgig Apps for taking the suggestions of the mid-west, special education teacher as you created these two engaging and educational math apps.
Marble Math engages students in math concepts as they navigate their marble through math maze. This app provides math concepts for second through fifth grade that are aligned with grade level standards and can be customized to focus on specific skills, if needed. Marble Math contains 3 levels giving options for adding numbers with and without regrouping, adding money and fractions, completing multiplication/division problems, multi-step problems, and simplifying expressions.
Marble Math engages students in math concepts as they navigate their marble through math maze. This app provides math concepts for second through fifth grade that are aligned with grade level standards and can be customized to focus on specific skills, if needed. Marble Math contains 3 levels giving options for adding numbers with and without regrouping, adding money and fractions, completing multiplication/division problems, multi-step problems, and simplifying expressions.
For the parents who have been looking for an app that focused on elementary skills, but doesn’t look like it is for elementary students, this app could be what you have been looking for. The graphics and format are universal and with the ability to individualize the content; students could be working on adding numbers to 100 while peers are doing multiplication.
The apps can also be customized beyond just the content. In the “options” section, you can choose the marble mode: drag or roll. Other options include music/ sound sfx and obstacles/bonuses can be turned on/off. While I explored Marble Math, I used both the drag and roll options. I found that I used the roll option more with this app, as I felt more comfortable with the content.
Due to my limited resources in grades 2-5, I was the primary tester for Marble Math and I must say that the app is pretty challenging. Although I used to be pretty good in math, this app quickly reminded me that I needed a fresher course in fractions and orders of operations. I found that I gravitated to using the drag option for the marble as I was focused on the content.
Due to the customization of this app, I can see it being very usefully within the classroom setting. The ability to switch levels and skills is very simple. Within the special education classroom, students often have very specific math goals/objectives on their IEP, Marble Math allows the user to focus on one skill or provide them with multiple skills at once. I also like this app because in addition to the math concepts, the maze format helps develop fine motor and visual motors skills that my students often need developing as well.
In a perfect “app world, Marble Math would also offer a data collection component as well as multiple “users”. It does contain a “High Score” section which users can input initials to be displayed for high scores. If I was going to use this app for enrichment or assessment, I would like to see the actual right/wrong answers. I also would like to have the math problems read to the student, if needed. This would allow this app to be used with older users who may do well in math, but struggle with reading.
Marble Math combines math, mazes, and many hours of engaging activities. At $1.99, it would be a great addition to your app collections. Marble Math helps develop your child’s math skills (as well as your own) well through elementary school. For students who may be older, but working on elementary math curriculum, these apps offer a “gaming” feel and look age appropriate for almost any age.
The apps can also be customized beyond just the content. In the “options” section, you can choose the marble mode: drag or roll. Other options include music/ sound sfx and obstacles/bonuses can be turned on/off. While I explored Marble Math, I used both the drag and roll options. I found that I used the roll option more with this app, as I felt more comfortable with the content.
Due to my limited resources in grades 2-5, I was the primary tester for Marble Math and I must say that the app is pretty challenging. Although I used to be pretty good in math, this app quickly reminded me that I needed a fresher course in fractions and orders of operations. I found that I gravitated to using the drag option for the marble as I was focused on the content.
Due to the customization of this app, I can see it being very usefully within the classroom setting. The ability to switch levels and skills is very simple. Within the special education classroom, students often have very specific math goals/objectives on their IEP, Marble Math allows the user to focus on one skill or provide them with multiple skills at once. I also like this app because in addition to the math concepts, the maze format helps develop fine motor and visual motors skills that my students often need developing as well.
In a perfect “app world, Marble Math would also offer a data collection component as well as multiple “users”. It does contain a “High Score” section which users can input initials to be displayed for high scores. If I was going to use this app for enrichment or assessment, I would like to see the actual right/wrong answers. I also would like to have the math problems read to the student, if needed. This would allow this app to be used with older users who may do well in math, but struggle with reading.
Marble Math combines math, mazes, and many hours of engaging activities. At $1.99, it would be a great addition to your app collections. Marble Math helps develop your child’s math skills (as well as your own) well through elementary school. For students who may be older, but working on elementary math curriculum, these apps offer a “gaming” feel and look age appropriate for almost any age.